Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

sound garbled after restoring save states - all FM sound games affected #290

Open
spikemorrissey opened this issue Feb 3, 2022 · 0 comments

Comments

@spikemorrissey
Copy link

spikemorrissey commented Feb 3, 2022

I can save and restore snapshots with no problems on games that do not have the FM sound upgrades such as Alex Kidd in Miracle World, Choplifter

However I have totally garbled sound problems when restoring snapshots on all games in a new game session that utilise the FM sound upgrades such as Wonderboy in Monster Land and Fantasy Zone II. There are quite a lot of games on the Master System that make use of FM sound and the difference in quality is amazing!

All games run perfectly with perfect sound in the initial game session - this issue is only reproduced when restoring a snapshot in a new game session so a serious issue

In the retroarch options I have Master system FM set to auto and Master System core set to Nuked.

Please can you advise
Using a raspberry pi 4 RetroPie Version Used : 4.7.1

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant