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[Bug]: Textures mixed up between different materials #434

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rasmusgo opened this issue Mar 10, 2023 · 0 comments
Open

[Bug]: Textures mixed up between different materials #434

rasmusgo opened this issue Mar 10, 2023 · 0 comments
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@rasmusgo
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rasmusgo commented Mar 10, 2023

What happened?

There is something wrong with how textures are indexed when some materials don't have textures. The material of the helmet and the cube has gotten mixed up somehow. The helmet should have textures and the cube should not. The screenshot is with [HOTHAM_DEBUG] params.z is now 3
OculusScreenshot1678396415

Version

latest

In which Hotham component are you seeing the problem on?

Core

What VR System are you seeing the problem on?

None

What OS are you seeing the problem on?

Windows

Relevant log output

No response

@rasmusgo rasmusgo added the bug Something isn't working label Mar 10, 2023
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