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NO CONTENT LAYERS, ABORT! #2

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qvinh222 opened this issue Jul 12, 2019 · 2 comments
Open

NO CONTENT LAYERS, ABORT! #2

qvinh222 opened this issue Jul 12, 2019 · 2 comments

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@qvinh222
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please dowload following lottiefile and testing:
https://lottiefiles.com/7512-blue-heart
ERROR:

NO CONTENT LAYERS, ABORT! <<<<
UnityEngine.Debug:Log(Object)
Movin:MovinInit(String, Int32, Single, Single, Boolean, Single) (at Assets/U.movin/Movin.cs:102)
Movin:.ctor(Transform, String, Int32, Single, Single, Boolean, Single) (at Assets/U.movin/Movin.cs:77)
MovinRenderer:RenderMovin() (at Assets/U.movin/MovinRenderer.cs:44)
MovinRenderer:Update() (at Assets/U.movin/MovinRenderer.cs:55)

@leisztom
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leisztom commented Jan 6, 2020

I managed to make my test JSON file work in Unity by enabling "Export old json format (for backwards compatibility)" in the Advanced settings.

@dburongarcia
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That just works sometimes and only with some animations... I could test the blue-heart one, but it has some errors and misplacements.

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