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使用Laya.Sprite3D.instantiate时,原本的骨骼挂点信息丢失 #52

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dxd39 opened this issue Jul 20, 2018 · 1 comment
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@dxd39
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dxd39 commented Jul 20, 2018

使用Laya.Sprite3D.instantiate时,实例化的sprite3D原本的挂件不会正确的挂载到骨骼上

@aaronswiftming
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这个接口会附带原来的坐标的。

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