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CHANGELOG.md

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Changelog

[main]

New features

  • Added structure rally points

Changed

  • Godot 4.1 support added instead of Godot 4.0 (4.0 support is still present on branch)

[0.9.0]

New features

  • Added 'loading page' translations
  • Added ability to use custom maps
  • Added 2 new maps
  • Added match setup page

Changed

  • Performed various refactorings
  • Simplified turret's rotation algorithm
  • Removed redundant unit groups
  • Extracted generic MouseClickAnimation
  • Improved assert() calls
  • Renamed buildings to - more generic - structures
  • Made SimpleClairvoyantAI being able to attach units in runtime

[0.8.1]

New features

  • Added resource tooltips
  • Added unit production/construction tooltips
  • Added main menu background
  • Added match loading page
  • Added diagnostic FPS monitor

Changed

  • Increased units HP by a factor of 2

[0.8.0]

New features

  • Added animated logo sequence on startup
  • Added basic main menu with options etc.
  • Added match with hardcoded map and features such as:
    • Settings
    • Isometric 3D camera
    • Fog of war
    • Terrain/Air navigation
    • Units & structures
    • Resources (blue/red crystals)
    • UI (unit selection mechanism)
    • HUD (resource counters, unit management panels)
    • Menu
    • Dynamically created human/AI players
    • Debug utilities (God mode etc.)