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It would be very useful change _oscAddress programatically. Im building a large interface for visuals and everything is created from an array. I was able to change your code, by just adding a public in that variable, and it worked perfectly. But after a while Unity kind of rolled back the code to its original state and can´t find a way around it.
The text was updated successfully, but these errors were encountered:
It would be very useful change
_oscAddress
programatically. Im building a large interface for visuals and everything is created from an array. I was able to change your code, by just adding a public in that variable, and it worked perfectly. But after a while Unity kind of rolled back the code to its original state and can´t find a way around it.The text was updated successfully, but these errors were encountered: