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Releases: keijiro/NoiseShader

Total refactoring

21 May 09:54
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  • Removed the BCCNoise functions.
  • Rewrote the webgl-noise functions to use more modern and simpler way to generate gradients.
  • Function renaming: snoise -> SimplexNoise, cnoise -> ClassicNoise, pnoise -> PeriodicNoise
  • Added include guards. Now you can use these shaders without conflicts.
  • Changed the normalization coefficients. Now these noise functions return values roughly fit in [-1, +1].