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Hey man, wonderful work. Just thought it'd be great if you could make it dependent on scene lighting (or light probes, if that's too expensive to calculate) since it already responds to the fog (distance fade would be nice to have instead), it would just add a ton more usability to the plugin, especially for creating weather and atmospheric stuff; tiny dust and snow particles came to mind specifically, like in the pictures:
The text was updated successfully, but these errors were encountered:
Hey man, wonderful work. Just thought it'd be great if you could make it dependent on scene lighting (or light probes, if that's too expensive to calculate) since it already responds to the fog (distance fade would be nice to have instead), it would just add a ton more usability to the plugin, especially for creating weather and atmospheric stuff; tiny dust and snow particles came to mind specifically, like in the pictures:
The text was updated successfully, but these errors were encountered: