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Ensure that all the tasks are tracked to completion #6

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justin-lovell opened this issue May 9, 2015 · 0 comments
Open

Ensure that all the tasks are tracked to completion #6

justin-lovell opened this issue May 9, 2015 · 0 comments

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@justin-lovell
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It may be too convenient for the tasks to become a run away train if client developers do not use the await keyword upon their Interrupt method calls.

Let's keep track of all those tasks and ensure that the primary SceneActor keeps track of all the tasks.

Consider replacing the nested calls to a stack of some sort

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