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Subbase constraints #6

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jsantell opened this issue Apr 23, 2018 · 0 comments
Open

Subbase constraints #6

jsantell opened this issue Apr 23, 2018 · 0 comments
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help wanted Extra attention is needed

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@jsantell
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From Roblox article on IK:

Currently multiple chains can connect to a parent chain on one of the parent chain's joints. They share the joint and bone where the two chains connect. If there's a chain of constrained joints n units long, and there are two subchains x and y connected at the n / 2th joint:

                   x
                  /
o->o->o->o->o->o->o
                  \
                    y

What determines which angle joints x and y can rotate, since the main chain's direction is being oriented by it's own target? This is also the reason why IKHelper does not render subbases correctly.

@jsantell jsantell added the help wanted Extra attention is needed label Apr 23, 2018
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