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Missing/Desired Sponza example #16

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aabbtree77 opened this issue Aug 18, 2020 · 0 comments
Open

Missing/Desired Sponza example #16

aabbtree77 opened this issue Aug 18, 2020 · 0 comments

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@aabbtree77
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This is more like a request/wish rather than a real issue, but I feel it is an important one so I will state it here.

This repository provides a few examples, but they are too small/short of getting going. On the other hand, you have this teaser with a shortcut to a fully lit Sponza scene which I can only see as a demo on some webglstudio.js servers. Would it be possible to include here the Sponza scene setup with volumetric lights the way you provide monitor.json and monitor_scene.json here?

I understand the Sponza scene is not small, but BabylonJS has this example and these days a hundred megabytes is very easy to download and indeed github has quite a few of Sponza-related demos, many just put the necessary files and provide a link for textures and .obj file to some place else like the Sponza github repo by Sascha Willems or McGuire Computer Graphics Archive.

What makes such tools as three.js and Babylon.js truly great is that they have a lot of examples and it is easier to learn directly by running them and walking through the codes rather than the documentation which is always missing something. And to get that traction one perhaps needs to set up a critical mass of these examples. I understand that litescene.js is to be used in conjunction with an editor-centered webglstudio.js development, but then there must be at least some kind of a minimal Blender/Unreal like tutorial system around it.

At the moment, if I want to set up some volumetric light or have that mirror and an animated character as you show in the Sponza scene, I simply do not know how to do this, nor where I could seek for such information. Examples would make life so much easier and could save one a lot of effort on reading/writing documentations.

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