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Releases: inkle/ink

Version 0.1.1 Alpha

10 Mar 12:27
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  • Lots of optimisation for speed. It's not the fastest language in the world, but it's no longer quite so awfully slow.
  • Verified various features on Windows. In particular, console colouring works properly now.
  • Better error message handling
  • -> END now causes any generated choices to be cleared, effectively ending the flow completely.
  • Fallback ink functions can be defined for unbound externals. Useful to test a game script in play mode.

Initial release

03 Mar 11:54
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Experimenting with Github's release system for the first time. Mac version windows, Windows version untested!