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toBase64("image/webp")
breaks for many images on iOS devices. I have not checked the internal code yet but I guess that native canvas operation is used here which allows only max 4096x4096 image size on (offscreen-)canvas on iOS.
Using image/png is quite slow but works btw.
The text was updated successfully, but these errors were encountered:
Hello,
toBase64("image/webp")
breaks for many images on iOS devices. I have not checked the internal code yet but I guess that native canvas operation is used here which allows only max 4096x4096 image size on (offscreen-)canvas on iOS.
Using image/png is quite slow but works btw.
The text was updated successfully, but these errors were encountered: