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Fails to parse co-op replays #22

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CoeJoder opened this issue Jul 14, 2019 · 1 comment
Open

Fails to parse co-op replays #22

CoeJoder opened this issue Jul 14, 2019 · 1 comment

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@CoeJoder
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CoeJoder commented Jul 14, 2019

For example, in a replay where the Stukov commander builds a barracks, the uie : UnitInitEvent has a name "SIBarracks", but when BuildOrdersComp::rebuildTableData() makes the following call:
entity = balanceData.getUnit( uie.getUnitTypeName().toString() ); it returns null. As a result, all of the BoElements for this commander are excluded from the returned data structure.

@icza
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icza commented Jul 15, 2019

Updating the Balance data might solve this issue, it hasn't been updated for quite a while now. Will check this once BD is updated.

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