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UE5.3这几天就要发布了,支持一下吧,编译很多错误。 #88

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scriptkitz opened this issue Aug 1, 2023 · 3 comments

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@scriptkitz
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UE5.3马上就要发布了,提前支持一下吧。
编译出现很多错误。

@buaaCCJ
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buaaCCJ commented Sep 6, 2023

5.2的 你能打出来了?

@yhyu13
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yhyu13 commented Oct 16, 2023

@scriptkitz @buaaCCJ 5.2及以上,本身逻辑有问题吗,还是只需要代码编译过就行

@TroutZhang
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借地同问一下未来版本支持的计划。

我这边是9月底10月初升级的5.2,我本地改是改完了,但是也没打包测过,也还没来得及整理PR推(我本地改动是完全不管UE4的兼容性的,也不管低于我们当前版本的5.0, 5.1的兼容性)。

最近因为5.4要出了,又在看5.3的编译,我改了一堆,注释掉了2行有关InAssetRegistryModule.Get().GetDependencies的代码后(还没仔细看怎么改这2行),可以编过了。但是肯定逻辑是不对的。

@hxhb 不知道什么时候有空看下这个贴, 大概告知下你的version roadmap.

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