New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Midnight Club L.A Remix - Inconsistent Speed During Replay #18933
Comments
Might be better to show the FPS too, in case the FPS isn't stable. |
I would try later. |
I arrived yesterday and this problem appears when the FPS reaches 29, becoming more frequent at 45 FPS. I don't want to have to play below 25 FPS because of this problem. The emulator doesn't have a frame limiter option. |
Try change to change cpu clock setting to 333 or higher. Also try use 30fps cheats if your fps is not stable. In my Helio g88 phone got no speed problem on replay. |
I test you method but the problem still are present. |
Also, the problem are temporary fixed, but the use of 30 FPS patch makes the game freezes at menu loading screen and crashing when i go back to main menu. |
this game need CPU overclock to make it stable at 60fps. |
That option exists on the PPSSPP? |
@NightWolf2014 yes, in system settings |
On system settings? Or graphical settings? |
I tried that option but the game started to lag so much and freezes. |
Game or games this happens in
ULUS10383 v1.03
What area of the game / PPSSPP
During the game's replay mode, the speed becomes randomly inconsistent, one moment it is normal and the next it becomes fast out of nowhere as if the Fast Forward mode was being activated and deactivated automatically, without me pressing the button for this function. I have been playing this game since version 1.14 of the emulator, I noticed this problem in version 1.15, I started playing again and it still persists in the current version. I've tried changing various emulator settings but it doesn't help. I think that problem are present for years.
mobizen_20240318_101153.mp4
What should happen
The speed during replay should be the same as the gameplay speed
Logs
No response
Platform
Android
Mobile device model or graphics card (GPU)
Motorola G7 Plus - Snapdragon 636 and Adreno 509
PPSSPP version affected
From 1.14 to 1.17.
Last working version
Unknown
Graphics backend (3D API)
OpenGL / GLES
Checklist
The text was updated successfully, but these errors were encountered: