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Implementation of collapse #4

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ppiecuch opened this issue Jun 9, 2021 · 0 comments
Open

Implementation of collapse #4

ppiecuch opened this issue Jun 9, 2021 · 0 comments

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@ppiecuch
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ppiecuch commented Jun 9, 2021

Hi, I working on c++ implementation of your great Destructible (https://github.com/ppiecuch/godot/blob/master/modules/gdextensions/scene/destructible_sprite.cpp) and would like to also implement collapse functionality. I see that it has been started in new_destruction branch but I have a feeling that it is still work in progress. But maybe you could share idea how do you plan to implement this?

Regards
Pawel

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