A simple demonstration project for Android Smartphone with CardBoard, made with Unity5. Created at VirtualWeekend Hamburg, 2015-10-23 - 2015-10-25 ( http://www.virtualweekend.com/, http://www.meetup.com/de/VirtualWeekend/ )
![Unity IDE, loaded with 'Virtualweekend" project](/doc/images/virtualweekend.jpg "Unity IDE, loaded with 'Virtualweekend" project")
- Host development system, e.g. a computer running Win7, Win8.1.
- Android smartphone, with Gyroscope feature.
- Google Cardboard ( http://en.wikipedia.org/wiki/Google_Cardboard )
- Install Unity ( http://www.unity3d.com/ )
- Install Java SDK 8 ( http://www.oracle.com/technetwork/java/javase/ )
- Install Android ADK, shipped with Android Studio ( http://developer.android.com/ )
- Install Unity Standard Assets
- Create an empty Unity project
- Import Unity Standard Assets
- Import the Unity Asset "Dive SDK" ( http://www.durovis.com/sdk.html )
- Transfer the files of this GitHub's project directory "Assets" to the "Assets" directory of your Unity project.
- Open a Unity Scene, i.e. one of the “Assets/*.unity” files.
Please read http://www.hemmerling.com/doku.php/en/gameapp.html for further tips & tricks & instructions