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Hi, I added NavMeshPlus to my unity 2D project and I added to my enemies the navmesh agent to make them move.
It seems to work fine at the start but if I play my game for longer time, for some reason my enemies have a negative Y force applied. I tried to remove navmesh and this behaviour disappear
Am I doing something wrong?
The text was updated successfully, but these errors were encountered:
NavMeshPlus uses Unity "native" components. Your question is related to Unity NavMesh Agent and how it works with Physics. In general NavMesh and Physics doesn't work well without tweaks
Hi, I added NavMeshPlus to my unity 2D project and I added to my enemies the navmesh agent to make them move.
It seems to work fine at the start but if I play my game for longer time, for some reason my enemies have a negative Y force applied. I tried to remove navmesh and this behaviour disappear
Am I doing something wrong?
The text was updated successfully, but these errors were encountered: