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Had this bug a lot where somehow there were two websocket connections open to the same glowing bear instance. Never found a way to reproduce it until now.
Be connected
Get disconnected by for example closing your internet connection
Red "reconnecting" alert appears
Press the "power" icon to bring back to the connection screen, the blue button is now "Connect" instead of "Connecting"
Connect using the button
Manually press the "click to reconnect now"
Now the app should be connected twice every bufferline you send or receive appears twice.
I've had this happen several times on accident, usually when the app was open in the background, and I lost internet connection and then I open the app again, it starts at the start screen, but it's already connecting, then upon hitting the connect button I get two connections.
Solutions probably are: Have a global socket object to no two can exist at the same time. Or interlock the automatic reconnect wiht the manual pressing of the connect button.
The text was updated successfully, but these errors were encountered:
Holy crap, thanks! The old issue referencing this is #610 (and #740, #741, #770), btw. I hope to look into this further soon(-ish) but unfortunately I can't offer any promises atm :/
Had this bug a lot where somehow there were two websocket connections open to the same glowing bear instance. Never found a way to reproduce it until now.
Now the app should be connected twice every bufferline you send or receive appears twice.
I've had this happen several times on accident, usually when the app was open in the background, and I lost internet connection and then I open the app again, it starts at the start screen, but it's already connecting, then upon hitting the connect button I get two connections.
Solutions probably are: Have a global socket object to no two can exist at the same time. Or interlock the automatic reconnect wiht the manual pressing of the connect button.
The text was updated successfully, but these errors were encountered: