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Changing menu screens #230

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andy5995 opened this issue Sep 29, 2018 · 1 comment
Open

Changing menu screens #230

andy5995 opened this issue Sep 29, 2018 · 1 comment

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@andy5995
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The 3d menus and backgrounds are mostly recycled from MegaGlest. ZetaGlest is a colorful game. I think the menus could look sharper and brighter.

I'm not a designer, but if anyone would like to submit some samples, they'll be reviewed and discussed here. Any approved changes will be merged through a PR.

Most of the files for this are in https://github.com/ZetaGlest/zetaglest-data/tree/develop/data/core/menu/main_model

Since the menu background are animated 3d representations, to test your changes or to see a full picture of how things look now, you would need to run the game. Or perhaps just viewing the models existing in the repo would be sufficient for some modellers.

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