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I searched everywhere I could, but it seems like custom fragment shader support is pretty limited at the moment. I have to send a lot of (variable length) data to the GPU, but I couldn't find a way to submit storage buffers. The only thing possible is to send uniforms, images and samplers to group 3. Please add support for more features here!
The text was updated successfully, but these errors were encountered:
I searched everywhere I could, but it seems like custom fragment shader support is pretty limited at the moment. I have to send a lot of (variable length) data to the GPU, but I couldn't find a way to submit storage buffers. The only thing possible is to send uniforms, images and samplers to group 3. Please add support for more features here!
The text was updated successfully, but these errors were encountered: