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Error: RequestDeviceError(RequestDeviceError) #1074
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Edited to make it a bit easier to read. Thanks for reporting! I'll take a look at it when I have time |
It's likely not using your dedicated GPU but for some reason it crashes with intel graphics too |
Our limits might be set higher than needed. Line 191 in d787f7f
could you go to line 191 in src/graphics/context.rs and replace Default::default() with wgpu::Limits::downlevel_defaults() or wgpu::Limits::downlevel_webgl2_defaults() ?
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Changing that as follows:
Output from using <cargo run --example 01_super_simple>:
Output from using wgpu::Limits::downlevel_webgl2_defaults():
I guess that's a rendering API issue? Nevertheless I'm going to post the output with the retracing flag to produce more debug info.
Additinal output as follows:
All that done using the devel branch ofc. |
downlevel_defaults might still be too high but downlevel_webgl2_defaults is too low. Gonna have to check more specific limits. Thanks for testing! |
Glad to help! |
Describe the bug
Hey guys sorry to bother, the issue is a duplicate of #1070.
Error: RequestDeviceError(RequestDeviceError)
To Reproduce
Expected behavior
Example codes compiles.
Screenshots or pasted code
Before switching to devel branch:
After switching to devel branch:
Hardware and Software:
Sorry if I'm dumb about anything. I'm probably switching to a windows environment to explore this engine before I know how to fix that :) Great work done by the dev team.
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