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Creating the SocketIO Client on GameInstance_BP #354

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DrR0bot opened this issue Nov 19, 2022 · 3 comments
Open

Creating the SocketIO Client on GameInstance_BP #354

DrR0bot opened this issue Nov 19, 2022 · 3 comments
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@DrR0bot
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DrR0bot commented Nov 19, 2022

I wanted to know if it is possible to set up the SocketIOClient from GameInstance_BP.

Using Init override. Then pass it to Parent: Init and then Construct Socket IOComponent?

Does socketIO ClientComponent have to be created on an actor_bp? I want to create the client WebSocket on the GameInstance so, it can independent of the game level and actors.

Thanks again for the help!
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@MaximeM
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MaximeM commented Jan 10, 2023

Is their any issue or problem that could arise from putting the client on the game instance?

@getnamo
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getnamo commented Jan 10, 2023

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