You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
I wanted to know if it is possible to set up the SocketIOClient from GameInstance_BP.
Using Init override. Then pass it to Parent: Init and then Construct Socket IOComponent?
Does socketIO ClientComponent have to be created on an actor_bp? I want to create the client WebSocket on the GameInstance so, it can independent of the game level and actors.
Thanks again for the help!
The text was updated successfully, but these errors were encountered:
I wanted to know if it is possible to set up the SocketIOClient from GameInstance_BP.
Using Init override. Then pass it to Parent: Init and then Construct Socket IOComponent?
Does socketIO ClientComponent have to be created on an actor_bp? I want to create the client WebSocket on the GameInstance so, it can independent of the game level and actors.
Thanks again for the help!
The text was updated successfully, but these errors were encountered: