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GUI.pde
241 lines (213 loc) · 8.81 KB
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GUI.pde
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// to-do: get rid of k, use minang/maxang
// spiral parameters
int D = 1; //varying this stretches and compresses along an axis orthoganal to the "A" parameter
float turns = 6 * TWO_PI;
float alpha = 1.49;
float beta = .47;
float A = 0;
float k = 0.86; // test variable for rate of growth
// ellipse orientation parameters
float mu = .08; // angle given in radians
float omega = .01; // angle given in radians
float phi = 2.6; //rotation of elipse about normal axis, angle given in radians
// ellipsoid parameters
float a = 13.13; //elipse radii
float b = 20; //elipse radii
// surface parameters
float L = 5;
float P = 5;
float W1 = 5;
float W2 = .39;
int N = 10;
// render mode
boolean renderSpine = false;
boolean renderMesh = true;
// display options
int GUI_SPIRAL_X = 10; int GUI_SPIRAL_Y = 310;
int GUI_ELLIPSE_X = 10; int GUI_ELLIPSE_Y = 410;
int GUI_ORIENTATION_X = 10; int GUI_ORIENTATION_Y = 470;
int GUI_SURFACE_X = 10; int GUI_SURFACE_Y = 545;
int GUI_COIL_X = 10; int GUI_COIL_Y = 655;
int GUI_MODE_X = 10; int GUI_MODE_Y = 10;
int GUI_UPDATE_X = 150; int GUI_UPDATE_Y = 10;
int GUI_WIREFRAME_X = 150; int GUI_WIREFRAME_Y = 70;
int GUI_COLORS_X = 10; int GUI_COLORS_Y = 110;
int GUI_PRESETS_X = 10; int GUI_PRESETS_Y = 210;
void setupGUI()
{
gui = new ControlP5(this);
gui.setAutoDraw(false);
gui.setFont(createFont("Georgia", 11), 11);
// labels
gui.addTextlabel("spiral") .setText("Spiral")
.setPosition(GUI_SPIRAL_X, GUI_SPIRAL_Y)
.setColorValue(0xffffff00) .setFont(createFont("Georgia",12));
gui.addTextlabel("ellipseRadii") .setText("Ellipse radii")
.setPosition(GUI_ELLIPSE_X, GUI_ELLIPSE_Y)
.setColorValue(0xffffff00) .setFont(createFont("Georgia",12));
gui.addTextlabel("orientation") .setText("Orientation")
.setPosition(GUI_ORIENTATION_X, GUI_ORIENTATION_Y)
.setColorValue(0xffffff00) .setFont(createFont("Georgia",12));
gui.addTextlabel("surface") .setText("Surface")
.setPosition(GUI_SURFACE_X, GUI_SURFACE_Y)
.setColorValue(0xffffff00) .setFont(createFont("Georgia",12));
gui.addTextlabel("coil_") .setText("Coil")
.setPosition(GUI_COIL_X, GUI_COIL_Y)
.setColorValue(0xffffff00) .setFont(createFont("Georgia",12));
gui.addTextlabel("presetslabel") .setText("Presets")
.setPosition(GUI_PRESETS_X, GUI_PRESETS_Y)
.setColorValue(0xffffff00) .setFont(createFont("Georgia",12));
gui.addTextlabel("colors") .setText("Color")
.setPosition(GUI_COLORS_X, GUI_COLORS_Y)
.setColorValue(0xffffff00) .setFont(createFont("Georgia",12));
gui.addTextlabel("livemode") .setText("Mode")
.setPosition(GUI_MODE_X, GUI_MODE_Y)
.setColorValue(0xffffff00);
// bang to update mesh
gui.addBang("bang") .setPosition(GUI_UPDATE_X, GUI_UPDATE_Y)
.setSize(40, 40) .setTriggerEvent(Bang.RELEASE) .setLabel("update");
// spiral
gui.addSlider("turns") .setPosition(GUI_SPIRAL_X, GUI_SPIRAL_Y+15) .setRange(0, 10 * TWO_PI) .setAutoUpdate(true);
gui.addSlider("A") .setPosition(GUI_SPIRAL_X, GUI_SPIRAL_Y+30) .setRange(0, 100) .setAutoUpdate(true);
gui.addSlider("alpha") .setPosition(GUI_SPIRAL_X, GUI_SPIRAL_Y+45) .setRange(0, PI) .setAutoUpdate(true);
gui.addSlider("beta") .setPosition(GUI_SPIRAL_X, GUI_SPIRAL_Y+60) .setRange(-PI, PI) .setAutoUpdate(true);
gui.addSlider("k") .setPosition(GUI_SPIRAL_X, GUI_SPIRAL_Y+75) .setRange(0, 2) .setAutoUpdate(true);
// ellipse radius
gui.addSlider("a") .setPosition(GUI_ELLIPSE_X, GUI_ELLIPSE_Y+15) .setRange(0, 50) .setAutoUpdate(true);
gui.addSlider("b") .setPosition(GUI_ELLIPSE_X, GUI_ELLIPSE_Y+30) .setRange(0, 50) .setAutoUpdate(true);
// ellipse orientation
gui.addSlider("mu") .setPosition(GUI_ORIENTATION_X, GUI_ORIENTATION_Y+15) .setRange(0, TWO_PI) .setAutoUpdate(true);
gui.addSlider("omega") .setPosition(GUI_ORIENTATION_X, GUI_ORIENTATION_Y+30) .setRange(0, TWO_PI) .setAutoUpdate(true);
gui.addSlider("phi") .setPosition(GUI_ORIENTATION_X, GUI_ORIENTATION_Y+45) .setRange(-PI, PI) .setAutoUpdate(true);
// surface
gui.addSlider("L") .setPosition(GUI_SURFACE_X, GUI_SURFACE_Y+15) .setRange(0, 5) .setAutoUpdate(true);
gui.addSlider("P") .setPosition(GUI_SURFACE_X, GUI_SURFACE_Y+30) .setRange(0, 5) .setAutoUpdate(true);
gui.addSlider("W1") .setPosition(GUI_SURFACE_X, GUI_SURFACE_Y+45) .setRange(-5, 5) .setAutoUpdate(true);
gui.addSlider("W2") .setPosition(GUI_SURFACE_X, GUI_SURFACE_Y+60) .setRange(-10, 10) .setAutoUpdate(true);
gui.addSlider("N") .setPosition(GUI_SURFACE_X, GUI_SURFACE_Y+75) .setRange(-10, 10) .setAutoUpdate(true) .setNumberOfTickMarks(10);
// coil parameter
gui.addRadioButton("coil")
.setPosition(GUI_COIL_X, GUI_COIL_Y+15)
.setSize(20,20)
.setColorForeground(color(120))
.setColorActive(color(255))
.setColorLabel(color(255))
.setItemsPerRow(1)
.addItem("dextral",1)
.addItem("sinistral",2);
// presets
String[] presetNames = new String[] {
"BoatEarMoon", "HorseConch", "Troques", "Cone",
"PreciousWentleTrap", "NeptuneCarved", "Ancilla",
"Conch", "Barrell", "OstrichFoot", "SerpentineConch", "Lapa",
"SnailShell", "ShellHelmetHungarian" };
DropdownList presets = gui.addDropdownList("list-presets");
presets.setPosition(GUI_PRESETS_X, GUI_PRESETS_Y+30);
for (int i = 0; i < presetNames.length; i++)
presets.addItem(presetNames[i], i);
presets.captionLabel().set("presets");
presets.setItemHeight(20);
presets.setBarHeight(15);
presets.setWidth(200);
presets.captionLabel().style().marginTop = 3;
presets.captionLabel().style().marginLeft = 3;
presets.valueLabel().style().marginTop = 3;
presets.setColorBackground(color(60));
presets.setColorActive(color(255, 128));
// color picker
gui.addColorPicker("picker")
.setPosition(GUI_COLORS_X, GUI_COLORS_Y+15)
.setColorValue(color(255, 128, 0, 128));
// live mode
gui.addRadioButton("mode")
.setPosition(GUI_MODE_X, GUI_MODE_Y+15)
.setSize(20,20)
.setColorForeground(color(120))
.setColorActive(color(255))
.setColorLabel(color(255))
.setItemsPerRow(1)
.addItem("live",0)
.addItem("normal",1)
.addItem("hi-res (slow)",2);
// wireframe toggle
gui.addCheckBox("wire")
.setPosition(GUI_WIREFRAME_X, GUI_WIREFRAME_Y)
.setColorForeground(color(120))
.setColorActive(color(255))
.setColorLabel(color(255))
.setSize(30, 30)
.setItemsPerRow(3)
.setSpacingColumn(50)
.setSpacingRow(20)
.addItem("wireframe", 0);
// export to STL
PFont font = createFont("arial",12);
gui.addTextfield("meshName")
.setPosition(width-120,10)
.setSize(100,20)
.setText("MyShell")
.setFont(font)
.setFocus(true)
.setColor(color(255,0,0));
gui.addBang("export")
.setPosition(width-120, 60)
.setSize(40, 40);
gui.addBang("export_hi_res")
.setPosition(width-120, 130)
.setSize(40, 40);
}
// color picker
void picker(int col) {
meshFillColor = col;
}
// event triggers preset
void controlEvent(ControlEvent theEvent) {
if (theEvent.getName().equals("coil")) {
int choice = (int) theEvent.getValue();
if (choice==1) {
D = 1;
makeMesh();
} else if (choice==2) {
D = -1;
makeMesh();
}
}
else if (theEvent.getName().equals("mode")) {
mode = (int) theEvent.getValue();
if (mode==0) makeMesh(r0x, r0y);
else if (mode==1) makeMesh(r1x, r1y);
else if (mode==2) makeMesh(r2x, r2y);
}
else if (theEvent.isGroup()) {
if (theEvent.getGroup().getName().equals("wire")) {
if (theEvent.getGroup().getValue() == 0) {
meshFill = !meshFill;
}
}
else if (theEvent.getGroup().getName().equals("list-presets")) {
int idxPreset = (int) theEvent.getGroup().getValue();
if (idxPreset== 0) BoatEarMoon();
else if (idxPreset== 1) HorseConch();
else if (idxPreset== 2) Turitella();
else if (idxPreset== 3) Troques();
else if (idxPreset== 4) Cone();
else if (idxPreset== 5) PreciousWentleTrap();
else if (idxPreset== 6) NeptuneCarved();
else if (idxPreset== 7) Ancilla();
else if (idxPreset== 8) Oliva();
else if (idxPreset== 9) Conch();
else if (idxPreset==10) Barrell();
else if (idxPreset==11) OstrichFoot();
else if (idxPreset==12) SerpentineConch();
else if (idxPreset==13) SerpentineConch();
else if (idxPreset==14) Lapa();
else if (idxPreset==15) SnailShell();
else if (idxPreset==16) ShellHelmetHungarian();
}
}
}
void keyPressed() {
if (key==' ') {
makeMesh();
}
}