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dvector.h
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dvector.h
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//
// This file is part of Gambit
// Copyright (c) 1994-2024, The Gambit Project (http://www.gambit-project.org)
//
// FILE: src/libgambit/dvector.h
// Doubly-partitioned vector class
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
//
#ifndef LIBGAMBIT_DVECTOR_H
#define LIBGAMBIT_DVECTOR_H
#include "pvector.h"
namespace Gambit {
template <class T> class DVector : public PVector<T> {
private:
void setindex();
protected:
T ***dvptr;
Array<int> dvlen, dvidx;
public:
explicit DVector(const PVector<int> &shape);
DVector(const DVector<T> &v);
~DVector() override;
T &operator()(int a, int b, int c);
const T &operator()(int a, int b, int c) const;
DVector<T> &operator=(const DVector<T> &v)
{
if (this == &v) {
return *this;
}
if (dvlen != v.dvlen || dvidx != v.dvidx) {
throw DimensionException();
}
static_cast<Vector<T> &>(*this) = static_cast<const Vector<T> &>(v);
return *this;
}
DVector<T> &operator=(const Vector<T> &v)
{
static_cast<Vector<T> &>(*this) = v;
return *this;
}
DVector<T> &operator=(const T &c);
};
} // end namespace Gambit
#endif // LIBGAMBIT_DVECTOR_H