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shader related issue on Radeon™ Vega 8 Graphics #72

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dev-abir opened this issue Jun 16, 2020 · 3 comments
Open

shader related issue on Radeon™ Vega 8 Graphics #72

dev-abir opened this issue Jun 16, 2020 · 3 comments

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@dev-abir
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I am running an ubuntu-based distro, and getting this error:
image

@ThanosFisherman
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Same with me. Any workarounds?

@fynnfluegge
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@ThanosFisherman The error is thrown on glsl compilation. This is the error if you pass a bool to a shader, but as far as I can see 0 or 1 is passed.
Screenshot 2023-10-16 at 07 26 56
This is hard to debug. Maybe you can tweak some values passed by using constants. Or just comment some suspicious lines out in https://github.com/fynnfluegge/oreon-engine/blob/main/oreonengine/oe-gl-deferred/src/main/java/org/oreon/gl/engine/deferred/DeferredLightingShader.java to get closer to the cause.

@ThanosFisherman
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hi @fynnfluegge

I wasn't able to figure it out. I commented out everything from DeferredLightingShader class and then I got an error from TerrainShader. It looks like a domino effect

org.oreon.gl.components.terrain.shader.TerrainShader 0:44(51): error: is is not allowed on function parameter

Thanks for helping out though.

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3 participants