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Building mayo in conda environment on macOS #186
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Hello, thank you so much for the hint. Maybe users with the same build issue can try: |
The system one (i.e. the
It could be a version collision, i.e. Apple's iconv have different version that the conda one. I can check that. The problem is that you use I can try that qmake command you provided - much better solution than patching the sources 👍 |
The qmake command works, but needs to have this form:
Then, all builds as expected without patching. |
Thanks for the feedback, for now I will add some "troubleshooting" notes on this iconv topic for the macOS build wiki page. |
If you are building mayo in conda environment on macOS, you can do so, but you will need to patch the build.
conda install occt
libTKXSDRAW.dylib
(most likely because they do not build it with conda)Patch the source with:
To build, use:
conda-build.patch
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