Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Sound doesn't play at event make by spine #24

Open
monaco11001 opened this issue Aug 22, 2018 · 1 comment
Open

Sound doesn't play at event make by spine #24

monaco11001 opened this issue Aug 22, 2018 · 1 comment

Comments

@monaco11001
Copy link

when I play file example of this plugin to show off how to spine interactive with construct 2, but the sound event doesn't play. Is it a bug from c2 or something else?
Do I have another question?
I have animation: shooting bullet, but how can I make a spawn bullet exactly a place I want. For example, a bullet should spawn at a head of the gun after shooting animation finished.

@jesusolopez
Copy link

I would attach the Spine object to a platformer object. That way you can use the Spine object to only play animations and you can use the platfomer object to do spawning or anything you would like to do. I attached a link with what I did in Spine.
https://www.youtube.com/watch?v=0xhqm-MjJjY

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants