/
psd2scml.jsx
737 lines (634 loc) · 24.4 KB
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psd2scml.jsx
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#target photoshop
#include "JSON-js/json2.js"
function round(number, digits) {
var multiple = Math.pow(10, digits);
return Math.round(number * multiple) / multiple;
}
function r2d(r) {
return r * 180 / Math.PI;
}
function main() {
if (!documents.length) return;
var doc = app.activeDocument;
var out_path = doc.path; // + "/" + doc.name.replace(".psd", "");
var out_folder = new Folder(out_path);
if (!out_folder.exists) {
out_folder.create();
}
var folders = [];
var root_bone = null;
var objects = [];
/* scope */
(function() // generate folders
{
var folder_id = 0;
var parseFolder = function(parent_group, folder_name) {
var path_name = ((folder_name.length > 0) ? (folder_name + "/") : (""));
for (var group_i = 0, group_ct = parent_group.layerSets.length; group_i < group_ct; ++group_i) {
var group = parent_group.layerSets[group_i];
var group_base_name = group.name.split(" ")[0]; // extract first word from group name
if (group.visible) {
parseFolder(group, path_name + group_base_name);
}
}
var folder = {};
folder.id = folder_id;
folder.name = folder_name;
folder.group_name = parent_group.name;
folder.files = [];
var file_id = 0;
for (var layer_i = 0, layer_ct = parent_group.artLayers.length; layer_i < layer_ct; ++layer_i) {
var layer = parent_group.artLayers[layer_i];
if (layer.visible) {
var xmin = layer.bounds[0].as("px");
var ymin = layer.bounds[1].as("px");
var xmax = layer.bounds[2].as("px");
var ymax = layer.bounds[3].as("px");
var layer_base_name = layer.name.split(" ")[0]; // extract first word from layer name
var file = {};
file.id = file_id++;
file.name = path_name + layer_base_name + ".png";
file.path_name = path_name;
file.base_name = layer_base_name;
file.width = xmax - xmin;
file.height = ymax - ymin;
file.layer_name = layer.name;
file.layer_x = xmin;
file.layer_y = ymin;
folder.files.push(file);
}
}
if (folder.files.length > 0) {
folders.push(folder);
folder_id++;
}
}
parseFolder(doc, "");
}
/* scope */
)();
/* scope */
(function() // generate bones
{
var getByName = function(layers, name) {
for (var i = 0, ct = layers.length; i < ct; ++i) {
if (layers[i].name == name) {
return layers[i];
}
}
return null;
}
// look for a layer set named "root"
//var root_layer = doc.layerSets.getByName("root");
var root_layer = getByName(doc.layerSets, "root");
if (root_layer) {
var bone_id = 0;
var parseBone = function(bone, parent, group) {
var group_base_name = group.name.split(" ")[0]; // extract first word from group name
bone.id = bone_id++;
bone.parent = parent;
bone.name = group_base_name;
// look for an art layer named "bone"
//var bone_layer = group.artLayers.getByName("bone");
var bone_layer = getByName(group.artLayers, "bone");
if (bone_layer) {
var xmin = bone_layer.bounds[0].as("px");
var ymin = bone_layer.bounds[1].as("px");
var xmax = bone_layer.bounds[2].as("px");
var ymax = bone_layer.bounds[3].as("px");
bone.x = (xmin + xmax) / 2;
bone.y = -(ymin + ymax) / 2;
bone.w = (xmax - xmin);
bone.h = (ymax + ymin);
} else {
bone.x = 0;
bone.y = 0;
bone.w = 0;
bone.h = 0;
}
if (parent) {
bone.local_x = bone.x - parent.x;
bone.local_y = bone.y - parent.y;
} else {
bone.local_x = bone.x;
bone.local_y = bone.y;
}
bone.local_angle = 0;
bone.local_scale_x = 1;
bone.local_scale_y = 1;
bone.bones = [];
for (var group_i = 0, group_ct = group.layerSets.length; group_i < group_ct; ++group_i) {
var child_bone = parseBone({}, bone, group.layerSets[group_i]);
bone.bones.push(child_bone);
}
return bone;
}
root_bone = parseBone({}, null, root_layer);
}
}
/* scope */
)();
/* scope */
(function() // generate objects
{
var findBone = function(bone, callback) {
if (!bone) {
return null;
}
if (callback(bone)) {
return bone;
}
for (var i = 0, ct = bone.bones.length; i < ct; ++i) {
var temp_bone = findBone(bone.bones[i], callback);
if (temp_bone) {
return temp_bone;
}
}
return null;
}
var findBoneByName = function(start_bone, bone_name) {
return findBone(start_bone, function(bone) {
return (bone.name == bone_name);
})
}
// create objects for each file in each folder
var object_id = 0;
for (var folder_i = 0, folder_ct = folders.length; folder_i < folder_ct; ++folder_i) {
var folder = folders[folder_ct - 1 - folder_i];
for (var file_i = 0, file_ct = folder.files.length; file_i < file_ct; ++file_i) {
var file = folder.files[file_ct - 1 - file_i];
var object = {};
object.id = object_id++;
object.folder = folder.id;
object.file = file.id;
object.x = file.layer_x;
object.y = -file.layer_y;
// find a bone with the same name
var bone = null;
// layer.name format: "base_name bone(bone_name) slot(slot_name)"
var match = file.layer_name.match(/bone\((\w+)\)/);
if (match) {
var bone_name = match[1];
bone = findBoneByName(root_bone, bone_name);
}
if (!bone) {
// layer.name format: "base_name"
var bone_name = file.layer_name;
bone = findBoneByName(root_bone, bone_name);
}
if (!bone) {
// group.name format: "base_name bone(bone_name)"
var match = folder.group_name.match(/bone\((\w+)\)/);
if (match) {
var bone_name = match[1];
bone = findBoneByName(root_bone, bone_name);
}
if (!bone) {
// group.name format: "base_name"
var bone_name = folder.group_name;
bone = findBoneByName(root_bone, bone_name);
}
}
if (!bone) {
bone = root_bone;
}
if (bone) {
object.bone = bone;
object.local_x = object.x - bone.x;
object.local_y = object.y - bone.y;
} else {
object.bone = null;
object.local_x = object.x;
object.local_y = object.y;
}
object.local_angle = 0;
object.local_scale_x = 1;
object.local_scale_y = 1;
// find a slot with the same name
var slot = null;
// layer.name format: "base_name bone(bone_name) slot(slot_name)"
var match = file.layer_name.match(/slot\((\w+)\)(\**)/);
if (match) {
var slot_name = match[1];
var slot_default_attachment_flag = match[2];
slot = {};
slot.name = slot_name;
slot.default_attachment_flag = slot_default_attachment_flag == "*";
}
if (slot) {
object.slot = slot;
} else {
object.slot = null;
}
objects.push(object);
}
}
}
/* scope */
)();
/* scope */
(function() // calculate bone angles
{
// copy object transforms
for (object_i = 0, object_ct = objects.length; object_i < object_ct; ++object_i) {
var object = objects[object_i];
object.fix_local_x = object.local_x;
object.fix_local_y = object.local_y;
object.fix_local_angle = object.local_angle;
object.fix_local_scale_x = object.local_scale_x;
object.fix_local_scale_y = object.local_scale_y;
}
if (root_bone) {
// copy bone transforms
var copyBone = function(bone) {
// copy bone transform
bone.fix_local_x = bone.local_x;
bone.fix_local_y = bone.local_y;
bone.fix_local_angle = bone.local_angle;
bone.fix_local_scale_x = bone.local_scale_x;
bone.fix_local_scale_y = bone.local_scale_y;
// process all child bones
for (var bone_i = 0, bone_ct = bone.bones.length; bone_i < bone_ct; ++bone_i) {
var child_bone = bone.bones[bone_i];
copyBone(child_bone);
}
}
copyBone(root_bone);
var fixBone = function(bone) {
var bone_local_angle = 0;
var bone_local_scale_x = 1;
if (bone.bones.length >= 1) {
// if a bone has one or more children, point at first child
var child_bone = bone.bones[0];
var dx = child_bone.x - bone.x;
var dy = child_bone.y - bone.y;
if ((Math.abs(dx) > 0) || (Math.abs(dy) > 0)) {
bone_local_angle = Math.atan2(dy, dx);
bone_local_scale_x = Math.sqrt(dx * dx + dy * dy) / 200;
}
} else if (bone.parent) {
// else, if bone has parent, point away from parent
var dx = bone.x - bone.parent.x;
var dy = bone.y - bone.parent.y;
if ((Math.abs(dx) > 0) || (Math.abs(dy) > 0)) {
bone_local_angle = Math.atan2(dy, dx);
bone_local_scale_x = Math.sqrt(dx * dx + dy * dy) / 200;
}
}
// adjust bone angle
bone.fix_local_angle += bone_local_angle;
bone.fix_local_scale_x *= bone_local_scale_x;
// rotate all the child bones back to world position
for (var child_bone_i = 0, child_bone_ct = bone.bones.length; child_bone_i < child_bone_ct; ++child_bone_i) {
var child_bone = bone.bones[child_bone_i];
var tx = child_bone.fix_local_x;
var ty = child_bone.fix_local_y;
child_bone.fix_local_x = tx * Math.cos(-bone_local_angle) - ty * Math.sin(-bone_local_angle);
child_bone.fix_local_y = tx * Math.sin(-bone_local_angle) + ty * Math.cos(-bone_local_angle);
child_bone.fix_local_x /= bone_local_scale_x;
child_bone.fix_local_angle -= bone_local_angle;
child_bone.fix_local_scale_x /= bone_local_scale_x;
}
// rotate all the child objects back to world position
for (object_i = 0, object_ct = objects.length; object_i < object_ct; ++object_i) {
var object = objects[object_i];
if (object.bone == bone) {
object.fix_local_angle -= bone_local_angle;
object.fix_local_scale_x /= bone_local_scale_x;
}
}
// process all child bones
for (var bone_i = 0, bone_ct = bone.bones.length; bone_i < bone_ct; ++bone_i) {
var child_bone = bone.bones[bone_i];
fixBone(child_bone);
}
}
fixBone(root_bone);
}
}
/* scope */
)();
/* scope */
(function() // generate SCML
{
var scml = new File(out_path + "/" + doc.name.replace(".psd", ".scml"));
scml.encoding = "UTF-8";
scml.open("w");
scml.writeln("<?xml version=\"1.0\" encoding=\"" + scml.encoding + "\"?>");
scml.writeln("<spriter_data scml_version=\"1.0\" generator=\"psd2scml.jsx\" generator_version=\"pre1.0\">");
// folder
for (var folder_i = 0, folder_ct = folders.length; folder_i < folder_ct; ++folder_i) {
var folder = folders[folder_i];
scml.writeln("\t<folder id=\"" + folder.id + "\" name=\"" + folder.name + "\">");
// file
for (var file_i = 0, file_ct = folder.files.length; file_i < file_ct; ++file_i) {
var file = folder.files[file_i];
scml.writeln("\t\t<file id=\"" + file.id + "\" name=\"" + file.name + "\" width=\"" + file.width.toFixed(0) + "\" height=\"" + file.height.toFixed(0) + "\"/>");
}
scml.writeln("\t</folder>");
}
// entity
var entity_name = doc.name.replace(".psd", "");
scml.writeln("\t<entity id=\"0\" name=\"" + entity_name + "\">");
// entity/animation
scml.writeln("\t\t<animation id=\"0\" name=\"default\" length=\"1000\" looping=\"false\">");
// entity/animation/mainline
scml.writeln("\t\t\t<mainline>");
scml.writeln("\t\t\t\t<key id=\"0\">");
var timeline_id = 0;
if (root_bone) {
var writeBone = function(bone) {
scml.writeln(
"\t\t\t\t\t<bone_ref" +
" id=\"" + bone.id + "\"" +
((bone.parent) ? (" parent=\"" + bone.parent.id + "\"") : ("")) +
" timeline=\"" + timeline_id + "\"" +
" key=\"0\"" +
"/>");
++timeline_id;
for (var i = 0, ct = bone.bones.length; i < ct; ++i) {
writeBone(bone.bones[i]);
}
}
writeBone(root_bone);
}
for (object_i = 0, object_ct = objects.length; object_i < object_ct; ++object_i) {
var object = objects[object_i];
scml.writeln(
"\t\t\t\t\t<object_ref" +
" id=\"" + object.id + "\"" +
((object.bone) ? (" parent=\"" + object.bone.id + "\"") : ("")) +
" timeline=\"" + timeline_id + "\"" +
" key=\"0\"" +
" z_index=\"" + object.id + "\"" +
"/>");
++timeline_id;
}
scml.writeln("\t\t\t\t</key>");
scml.writeln("\t\t\t</mainline>");
// entity/animation/timeline
var timeline_id = 0;
if (root_bone) {
var writeBone = function(bone) {
scml.writeln("\t\t\t<timeline id=\"" + timeline_id + "\" name=\"" + bone.name + "\" object_type=\"bone\">");
scml.writeln("\t\t\t\t<key id=\"0\" spin=\"0\">");
scml.writeln("\t\t\t\t\t<bone x=\"" + bone.fix_local_x.toFixed(2) + "\" y=\"" + bone.fix_local_y.toFixed(2) + "\" angle=\"" + r2d(bone.fix_local_angle).toFixed(2) + "\" scale_x=\"" + bone.fix_local_scale_x.toFixed(2) + "\" scale_y=\"" + bone.fix_local_scale_y.toFixed(2) + "\"/>");
scml.writeln("\t\t\t\t</key>");
scml.writeln("\t\t\t</timeline>");
++timeline_id;
for (var i = 0, ct = bone.bones.length; i < ct; ++i) {
writeBone(bone.bones[i]);
}
}
writeBone(root_bone);
}
for (object_i = 0, object_ct = objects.length; object_i < object_ct; ++object_i) {
var object = objects[object_i];
var file = folders[object.folder].files[object.file];
var object_name = "object-" + file.base_name;
var pivot_x = (0 - (object.fix_local_x / file.width));
var pivot_y = (1 - (object.fix_local_y / file.height));
scml.writeln("\t\t\t<timeline id=\"" + timeline_id + "\" name=\"" + object_name + "\">");
scml.writeln("\t\t\t\t<key id=\"0\" spin=\"0\">");
scml.writeln("\t\t\t\t\t<object folder=\"" + object.folder + "\" file=\"" + object.file + "\" x=\"0\" y=\"0\" pivot_x=\"" + pivot_x.toFixed(2) + "\" pivot_y=\"" + pivot_y.toFixed(2) + "\" angle=\"" + r2d(object.fix_local_angle).toFixed(2) + "\" scale_x=\"" + object.fix_local_scale_x.toFixed(2) + "\" scale_y=\"" + object.fix_local_scale_y.toFixed(2) + "\"/>");
scml.writeln("\t\t\t\t</key>");
scml.writeln("\t\t\t</timeline>");
++timeline_id;
}
scml.writeln("\t\t</animation>");
scml.writeln("\t</entity>");
scml.writeln("</spriter_data>");
scml.close();
}
/* scope */
)();
/* scope */
(function() // generate Spine JSON skeleton
{
var json = {};
json.skeleton = {};
json.skeleton.spine = "2.1.27";
json.skeleton.hash = ""; // TODO
json.skeleton.width = 0; // TODO
json.skeleton.height = 0; // TODO
json.skeleton.images = ""; // TODO
json.bones = [];
if (root_bone) {
var writeBone = function(bone) {
var json_bone = {};
json.bones.push(json_bone);
json_bone.name = bone.name;
if (bone.parent) {
json_bone.parent = bone.parent.name;
}
json_bone.x = bone.local_x;
json_bone.y = bone.local_y;
for (var i = 0, ct = bone.bones.length; i < ct; ++i) {
writeBone(bone.bones[i]);
}
}
writeBone(root_bone);
} else {
json.bones.push({
name: "root"
}); // need at least one root bone
}
json.slots = [];
for (object_i = 0, object_ct = objects.length; object_i < object_ct; ++object_i) {
var object = objects[object_i];
var folder = folders[object.folder];
var file = folder.files[object.file];
var path_name = ((folder.name.length > 0) ? (folder.name + "/") : (""));
if (object.slot) {
var skip = false;
for (var i = 0, ct = json.slots.length; i < ct; ++i) {
if (json.slots[i].name == object.slot.name) {
if (object.slot.default_attachment_flag) {
json.slots[i].attachment = path_name + file.base_name;
}
skip = true;
break;
}
}
if (skip) {
continue;
}
}
var json_slot = {};
var bone_name = "root"; // need at least one root bone
if (object.bone) {
bone_name = object.bone.name;
}
var slot_name = file.base_name; //bone_name;
if (object.slot) {
slot_name = object.slot.name;
}
json_slot.name = slot_name;
json_slot.bone = bone_name;
json_slot.attachment = path_name + file.base_name;
json.slots.push(json_slot);
}
json.skins = {};
//var skin = json.skins[doc.name.replace(".psd", "")] = {};
var skin = json.skins["default"] = {};
for (object_i = 0, object_ct = objects.length; object_i < object_ct; ++object_i) {
var object = objects[object_i];
var folder = folders[object.folder];
var file = folder.files[object.file];
var bone_name = "root"; // need at least one root bone
if (object.bone) {
bone_name = object.bone.name;
}
var slot_name = file.base_name; //bone_name;
if (object.slot) {
slot_name = object.slot.name;
}
var json_attachment = skin[slot_name] || (skin[slot_name] = {});
var json_file = json_attachment[file.base_name] = {};
var x = object.local_x + (file.width / 2);
var y = object.local_y - (file.height / 2);
json_file.name = file.path_name + file.base_name;
json_file.x = round(x, 2);
json_file.y = round(y, 2);
json_file.width = 0 | file.width;
json_file.height = 0 | file.height;
}
var json_file = new File(out_path + "/" + doc.name.replace(".psd", ".json"));
json_file.encoding = "UTF-8";
if (json_file.exists) {
json_file.open("r");
var existing_json = JSON.parse(json_file.read());
json_file.close();
if (existing_json.animations) {
json.animations = existing_json.animations;
}
}
json_file.open("w");
json_file.write(JSON.stringify(json, null, '\t'));
json_file.close();
}
/* scope */
)();
/* scope */
(function() // generate PNG's
{
var clone_doc = doc.duplicate();
clone_doc.activeLayer = clone_doc.artLayers.add();
removeAllInvisibleLayerSets(clone_doc);
removeAllInvisibleArtLayers(clone_doc);
removeAllEmptyLayerSets(clone_doc);
clone_doc.activeLayer.remove();
setInvisibleAllArtLayers(clone_doc);
var parseFolder = function(parent_group, folder_name) {
if (folder_name.length > 0) {
var out_folder = new Folder(out_path + "/" + folder_name);
if (!out_folder.exists) {
out_folder.create();
}
}
var path_name = ((folder_name.length > 0) ? (folder_name + "/") : (""));
for (var group_i = 0, group_ct = parent_group.layerSets.length; group_i < group_ct; ++group_i) {
var group = parent_group.layerSets[group_i];
var group_base_name = group.name.split(" ")[0]; // extract first word from group name
parseFolder(group, path_name + group_base_name);
}
for (var layer_i = 0, layer_ct = parent_group.artLayers.length; layer_i < layer_ct; ++layer_i) {
var layer = parent_group.artLayers[layer_i];
var layer_base_name = layer.name.split(" ")[0]; // extract first word from layer name
var png_name = out_path + "/" + path_name + layer_base_name + ".png";
var png = new File(png_name);
if (!png.exists || true) {
layer.visible = true;
var trim_doc = clone_doc.duplicate();
trim_doc.trim(TrimType.TRANSPARENT, true, true, true, true);
var png_save_options = new PNGSaveOptions();
trim_doc.saveAs(png, png_save_options, true, Extension.LOWERCASE);
//var export_options_sfw = new ExportOptionsSaveForWeb();
//export_options_sfw.format = SaveDocumentType.PNG;
//export_options_sfw.PNG8 = false;
//export_options_sfw.quality = 100;
//trim_doc.exportDocument(png, ExportType.SAVEFORWEB, export_options_sfw);
trim_doc.close(SaveOptions.DONOTSAVECHANGES);
layer.visible = false;
}
}
}
parseFolder(clone_doc, "");
clone_doc.close(SaveOptions.DONOTSAVECHANGES);
}
/* scope */
)();
return 0;
}
main();
///////////////////////////////////////////////////////////////////////////////
// Function: setInvisibleAllArtLayers
// Usage: unlock and make invisible all art layers, recursively
// Input: document or layerset
// Return: all art layers are unlocked and invisible
///////////////////////////////////////////////////////////////////////////////
function setInvisibleAllArtLayers(obj) {
for (var i = 0; i < obj.artLayers.length; i++) {
obj.artLayers[i].allLocked = false;
obj.artLayers[i].visible = false;
}
for (var i = 0; i < obj.layerSets.length; i++) {
setInvisibleAllArtLayers(obj.layerSets[i]);
}
}
///////////////////////////////////////////////////////////////////////////////
// Function: removeAllInvisibleArtLayers
// Usage: remove all the invisible art layers, recursively
// Input: document or layer set
// Return: <none>, all layers that were invisible are now gone
///////////////////////////////////////////////////////////////////////////////
function removeAllInvisibleArtLayers(obj) {
for (var i = obj.artLayers.length - 1; 0 <= i; i--) {
try {
if (!obj.artLayers[i].visible) {
obj.artLayers[i].remove();
}
} catch (e) {}
}
for (var i = obj.layerSets.length - 1; 0 <= i; i--) {
removeAllInvisibleArtLayers(obj.layerSets[i]);
}
}
///////////////////////////////////////////////////////////////////////////////
// Function: removeAllInvisibleLayerSets
// Usage: remove all the invisible layer sets, recursively
// Input: document or layer set
// Return: <none>, all layers that were invisible are now gone
///////////////////////////////////////////////////////////////////////////////
function removeAllInvisibleLayerSets(obj) {
for (var i = obj.layerSets.length - 1; 0 <= i; i--) {
try {
if (!obj.layerSets[i].visible) {
obj.layerSets[i].remove();
}
} catch (e) {}
}
for (var i = obj.layerSets.length - 1; 0 <= i; i--) {
removeAllInvisibleLayerSets(obj.layerSets[i]);
}
}
///////////////////////////////////////////////////////////////////////////////
// Function: removeAllEmptyLayerSets
// Usage: find all empty layer sets and remove them, recursively
// Input: document or layer set
// Return: empty layer sets are now gone
///////////////////////////////////////////////////////////////////////////////
function removeAllEmptyLayerSets(obj) {
var foundEmpty = true;
for (var i = obj.layerSets.length - 1; 0 <= i; i--) {
if (removeAllEmptyLayerSets(obj.layerSets[i])) {
obj.layerSets[i].remove();
} else {
foundEmpty = false;
}
}
if (obj.artLayers.length > 0) {
foundEmpty = false;
}
return foundEmpty;
}