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I'm adding shaders to my game and noticed that the draw method of FlxText doesn't support shaders in the same way as FlxSprite draw. This means that the last shader in a batch of sprites is applied to text. The simple work around is to subclass FlxText.
Thanks
The text was updated successfully, but these errors were encountered:
Hi,
I'm adding shaders to my game and noticed that the draw method of FlxText doesn't support shaders in the same way as FlxSprite draw. This means that the last shader in a batch of sprites is applied to text. The simple work around is to subclass FlxText.
Thanks
The text was updated successfully, but these errors were encountered: