Once everyone has used the same ammo pile at least once, it is removed.
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Video | 影片展示
None -
Image | 圖示
None -
Require | 必要安裝
None -
ConVar | 指令
- cfg/sourcemod/l4d_limited_ammo_pile.cfg
// If 1, Play sound when ammo already used. l4d_limited_ammo_pile_denied_sound "1" // If 1, Each player has only one chance to pick up ammo from each ammo pile. (0=No limit until ammo pile removed) l4d_limited_ammo_pile_one_time "1" // Changes how message displays. (0: Disable, 1:In chat, 2: In Hint Box, 3: In center text) l4d_limited_ammo_pile_announce_type "2"
- cfg/sourcemod/l4d_limited_ammo_pile.cfg
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Command | 命令
None
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Apply to | 適用於
L4D1 L4D2
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Translation Support | 支援翻譯
English 繁體中文 简体中文 Russian
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Related Plugin | 相關插件
- Percentage Limited Ammo Pile by NoroHime: ammo pile has shared limited ammo, dont waste any bullet
- 子彈堆有數量限制且是共享的,拿完就沒了
- Percentage Limited Ammo Pile by NoroHime: ammo pile has shared limited ammo, dont waste any bullet
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Changelog | 版本日誌
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v1.4
- Remake Code
- Add more convars
- Translation Support
- Deny Sound
- Provide a better method to check if player does fill a weapon fully from ammo pile
- Compatible with M60_GrenadeLauncher_patches
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v2.1
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子彈堆只能拿一次子彈,當每個人都拿過一遍之後移除子彈堆
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原理
- 子彈堆拿一次之後就不能再拿了
- 每個人都拿過一遍之後,子彈堆自動移除
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指令中文介紹 (點我展開)
- cfg/sourcemod/l4d_limited_ammo_pile.cfg
// 為1時,子彈堆不能拿取有提示音效 l4d_limited_ammo_pile_denied_sound "1" // 為1時,子彈堆只能拿一次 (0=無限制) l4d_limited_ammo_pile_one_time "1" // 提示該如何顯示. (0: 不提示, 1: 聊天框, 2: 黑底白字框, 3: 螢幕正中間) l4d_limited_ammo_pile_announce_type "2"
- cfg/sourcemod/l4d_limited_ammo_pile.cfg