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Description | 內容

shoot your teammate = shoot yourself

  • Video | 影片展示
    None

  • Image | 圖示

    • Reflect friendly fire damage (反彈友傷)
      anti-friendly_fire_1
  • Require | 必要安裝

    1. left4dhooks
  • ConVar | 指令
    • cfg/sourcemod/anti-friendly_fire.cfg
      // Enable Plugin [0-Disable,1-Enable]
      anti_friendly_fire_enable "1"
      
      // 1=Disable Molotov, Gascan and Firework Crate friendly fire damage and don't reflect damage
      // 0=Enable friendly fire damage
      anti_friendly_fire_immue_fire "1"
      
      // 1=Disable Pipe Bomb, Propane Tank, and Oxygen Tank Explosive friendly fire and don't reflect damage
      // 0=Enable friendly fire damage
      anti_friendly_fire_immue_explode "0"
      
      // (L4D2) 1=Disable Grenade Launcher friendly fire and reflect damage
      // 0=Enable friendly fire damage
      anti_friendly_fire_immue_GL "1"
      
      // Disable friendly fire damage and don't reflect damage if damage is below this value. (0=Off)
      anti_friendly_fire_damage_sheild "0"
      
      // Multiply friendly fire damage value and reflect to attacker. (1.0=original damage value)
      anti_friendly_fire_damage_multi "1.5"
  • Command | 命令

    None

  • Apply to | 適用於

    L4D1
    L4D2
    
  • Related Plugin | 相關插件
    1. l4dffannounce: Adds Friendly Fire Announcements (who kills teammates)

      顯示誰他馬TK我

    2. l4d_friendly_fire_stats: Display all friendly fire dealt and received

      顯示造成與受到的友傷以及兇手,有友傷統計

    3. anti-friendly_fire_V2: shoot teammate = shoot yourself V2

      隊友開槍射你會反彈傷害,第二版本

    4. anti-friendly_fire_RPG: shoot teammate = shoot yourself RPG

      隊友開槍射你會反彈傷害,RPG版本

  • Changelog | 版本日誌
    • v1.7 (2023-12-17)

      • Optimize code and improve performance
    • v1.6 (2023-11-18)

      • Add grenade launcher damage
    • v1.5 (2022-12-6)

      • Disable Pipe Bomb Explosive friendly fire
      • Disable Fire friendly fire.
      • Friendly fire now will not incap player

中文說明

隊友黑槍會反彈友傷

  • 原理

    • 隊友開槍打你,你不會受傷,是開槍者會受到傷害
  • 指令中文介紹 (點我展開)
    • cfg/sourcemod/anti-friendly_fire.cfg
      // 啟用插件 [0-關閉,1-開啟]
      anti_friendly_fire_enable "1"
      
      // 1=汽油彈、油桶、煙火盒不造成友傷也不反彈友傷
      // 0=啟動友傷
      anti_friendly_fire_immue_fire "1"
      
      // 1=土製炸彈、瓦斯罐、氧氣罐不造成友傷也不反彈友傷
      // 0=啟動友傷
      anti_friendly_fire_immue_explode "0"
      
      // (L4D2) 1=榴彈發射器不造成友傷並反彈友傷
      // 0=啟動友傷
      anti_friendly_fire_immue_GL "1"
      
      // 友傷低於此數值時,不造成友傷也不反彈友傷 (0=關閉).
      anti_friendly_fire_damage_sheild "0"
      
      // 友傷 x 數值,然後再反彈 (1.0 = 反彈一樣的傷害)
      anti_friendly_fire_damage_multi "1.5"