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I cloned and built the repo, but it fails to load the shaders.
The whole log is read weirdly by markdown, but here's the error:
[INFO] [RENDERER] Loading shader /home/cammera/.local/share/falltergeist/data/shaders/21/sprite.vp
[ERROR] [RENDERER] Can't link program sprite: Fragment info
-------------
0(128) : error C6013: Only arrays of texcoords may be indexed in this profile, and only with a loop index variable
0(134) : error C6013: Only arrays of texcoords may be indexed in this profile, and only with a loop index variable
0(140) : error C6013: Only arrays of texcoords may be indexed in this profile, and only with a loop index variable
0(146) : error C6013: Only arrays of texcoords may be indexed in this profile, and only with a loop index variable
0(152) : error C6013: Only arrays of texcoords may be indexed in this profile, and only with a loop index variable
[CRITICAL] Failed to link shader
Is indexing uniform int cnt[6]; in several places, which (as far as I understand) isn't allowed on older hardware and should instead be handled using a texture (e.g. make texture in app, pass to GPU, use texture mapping in GPU to derefence a sprite palette color, etc.)
I cloned and built the repo, but it fails to load the shaders.
The whole log is read weirdly by markdown, but here's the error:
System
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