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Different skins in UI demo for different types of craft stations #42

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scriptsengineer opened this issue Mar 15, 2023 · 5 comments
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documentation Improvements or additions to documentation enhancement New feature or request UI
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@scriptsengineer
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@scriptsengineer scriptsengineer added documentation Improvements or additions to documentation enhancement New feature or request UI labels Mar 15, 2023
@scriptsengineer scriptsengineer self-assigned this Mar 15, 2023
@scriptsengineer scriptsengineer added this to the 1.0.0 Release milestone Nov 11, 2023
@zdbq
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zdbq commented Nov 25, 2023

Hello, I would like to ask if the drag and drop function has not been implemented yet. I have created the equipment grid according to the documentation. It’s so cool! ! I just need to adjust the position. If I want to add grids, I can add them to the node at any time. However, I searched for the documentation and did not see any tutorials on the functions of dragging and exchanging items. Is this function not implemented yet? I am going to do it first. Try to get the picture of the current grid and use mouse events to customize an item exchange function first. I can directly use the function of your customized node, which is also very convenient for my development. Thank you! !

@scriptsengineer
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Hello, I would like to ask if the drag and drop function has not been implemented yet. I have created the equipment grid according to the documentation. It’s so cool! ! I just need to adjust the position. If I want to add grids, I can add them to the node at any time. However, I searched for the documentation and did not see any tutorials on the functions of dragging and exchanging items. Is this function not implemented yet? I am going to do it first. Try to get the picture of the current grid and use mouse events to customize an item exchange function first. I can directly use the function of your customized node, which is also very convenient for my development. Thank you! !

There are two functions for dragging, to_transaction, transaction_to in inventory_handler.gd they basically understand that something that is dragging is something that is in the current "transaction".

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As soon as I close 1.0 I intend to make complete documentation

@zdbq
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zdbq commented Nov 25, 2023

It turned out to be in inventory_handler, thank you

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zdbq commented Nov 25, 2023

Looking forward to your documentation :)

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Labels
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