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Both button and move data can be present in mouse updates, especially in Absolute mode.
At the moment, when a click happens, the coordinates of that click are never passed back via a callback, because State is first checked, and if non-zero, movement is never processed.
Two solutions seem possible:
Move to passing a more stroke-like object instead of just state or x/y
Remove the ELSE clauses from the checks in the mouse processing loop, and process movement before clicks.
The text was updated successfully, but these errors were encountered:
Both button and move data can be present in mouse updates, especially in Absolute mode.
At the moment, when a click happens, the coordinates of that click are never passed back via a callback, because State is first checked, and if non-zero, movement is never processed.
Two solutions seem possible:
The text was updated successfully, but these errors were encountered: