Game developed for an ARMv4 Architecture processor which consists in capturating as much as symbols as you can in 30 seconds, the output "screen" is the memory view.
This project was made for the Computer Architecture and Organisation I subject of Universidad de Zaragoza.
- Download the Keil µVision5 IDE.
- Put all files in the same directory.
- Run and check the IDE Documentation for usage.
- 0.1
- Initial Release
- Raúl.D
Also you can see all contributors on contributors
This project is licensed under the GNU General Public License v3.0 see the LICENSE file for details.