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I tried to pick-up objects and it didn't work out. #366
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` ` //PhysicsManager.js
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Have you looked at this example? I highly recommend using a box shape for the bricks. Maybe you also want to change the fixedTimeStep in https://enable3d.io/docs.html#physics-configuration. |
Yes, I've seen the example of pick-up objects, but my animation used tween. If you use box shape to create, there will be an object rotation mismatch problem. In this issue of mine at (https://github.com/enable3d/enable3d/issues/365) What does fixedTimeStep do, and why do I need to change it? |
See the bullet manual: |
normal.video.mp4
Like in the video, my manipulator tries to grasp the object, but visually they do not collide, why does the object bounce away.
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