- sys:mouse: Better mouse support
- assets:rework: Rethink asset system or document it
- assets:simple-loader: Create a simple, single-threaded loader
- assets:group: Create assets groups to automatically follow load progress / release assets
- assets:coroutine: Create a worker-thread / coroutine ordonnancer and use it in loader.
- assets:load-deps: Add a way to declare loader dependencies (tile maps must be loaded after models)
- render:tex-filter: Texture filtering function [req: render:shader-include]
- entities:tranforms-helper: Write transforms methods for entities for convenience
- coll:enhance: Finish & test basic shape collisions