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It would be nice to mention that BLE has a limit of 512 bytes for Write / Packets.
In Xamarin, if the data is larger, it just freezes. If they are sent sequentially, everything is ok.
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It would be nice to mention that BLE has a limit of 512 bytes for Write / Packets.
In Xamarin, if the data is larger, it just freezes. If they are sent sequentially, everything is ok.
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