Restructuring a GLTF/GLB - Issues with Coping Some Meshes (Most Work) #1328
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Jonathynlee
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Also @donmccurdy , |
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After reviewing further, it looks like I was not more careful in my traverse and I was pulling over subnodes of assemblies, For the missing pieces, it looks like that might be an issue with our viewing tech. Still not sure what changed, but I pulled this model into gltf-report and the bolts do show up. We know your time is valuable so sorry for the false alarm and thanks! |
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Hello Don!
Hope you are well.
I am working on an app that imposes a new structure on the gltf. We call this the "Sales GLTF" and the original the "3D Asset Gltf" (it comes from CAD).
These are the steps I am taking:
Most of everything seems fine, but it seem that a few of the new nodes are not coping the Mesh from the original node. All of the metadata (name, extras, rot, scale, trans) is being transferred properly.
Here is one of the nodes that is not copying the mesh (just console.log'd)
How it looks in the original model
How it looks in the newly structured model
There is also some duplication of mesh as well but I havn't tackled that problem yet. I have been scratching my head over this for hours and figured it was time to ask the legend!
Thanks in advanced!
-Jonathyn
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