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Releases: dirkwhoffmann/virtualc64

v4.2

24 May 12:16
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Bugs

  • Fixed a VICII canvas drawing bug in the vertical border area.
  • Fixed a VICII sprite drawing bug in cycle 63.
  • Disabling sprite-sprite collisions in the GUI had no effect.
  • Some controls for configuring the „cut layers“ feature were not working properly.

Compatibility

  • The shift-lock detection trick is working now (cia/ciaports.prg).
  • Fixed VICE test C64/autostart/test.crt.

Enhancements

  • The new versions comes with a built-in screen recorder (similar to the one in vAmiga).
  • A new option has been added to configure the power supply (50Hz or 60Hz).
  • The „Edit“ menu has a new option for performing a soft reset.
  • VICII emulation has been accelerated significantly (emulator runs up to 55% faster).

v4.1

11 May 12:12
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Compatibility

  • Reworked the raster interrupt logic.
  • Replaced the old RAM power-up patterns by more compatible ones.
  • Disk change delays have been doubled to emulate a more realistic environment.

Bugs

  • Fixed a bug in the bank mapping logic of Ocean cartridges.
  • Fixed a bug that made it impossible to enable or disable individual channels in the DMA debugger.
  • Fixed a bug that kept the emulator in warp mode after reset.
  • Fixed the “write protection“ checkbox in the disk importer dialog. It had no effect before.

Enhancements

  • The new version offers a command-based debug console and scripting support.
  • Drives can be marked as „drop target“ to speedup disk changes via drag and drop.
  • Better game pad support.

v4.0.1

13 Feb 14:03
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  • The emulator does no longer crash with D64 files containing extra tracks (#638).

v4.0

06 Feb 13:38
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  • Fixed an issue with the virtual keyboard in "sticky mode".
  • Added support for Game Killer cartridge.
  • Removed Sparkle framework.

v4.0b5

04 Feb 09:39
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v4.0b5 Pre-release
Pre-release
  • Fixed a crash in the snapshot loader (#631, #632).
  • Fixed an issue with the virtual keyboard (#630).
  • Fixed an issue with keys that were pressed in combination with modifier keys (#629).

v4.0b4

21 Jan 07:12
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v4.0b4 Pre-release
Pre-release
  • When a window was closed, the underlying emulator instance did not terminate correctly (#624).
  • The game pad handler has been replaced by the one in vAmiga. This fixes several issues related to joystick emulation (#623).
  • The emulator no longer supports the control key as joystick emulation key (#623).
  • Virtual keys on MBPs with a Touch Bar are working again.
  • The selected mouse model is saved in the user default storage now.

v4.0b3

16 Jan 09:40
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v4.0b3 Pre-release
Pre-release
  • Auto-warp mode was broken in v4.0b2.
  • SID sample stream overflows do no longer crash the emulator.

v4.0b2

15 Jan 14:22
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v4.0b2 Pre-release
Pre-release
  • Fixed a crash in the SID sample generation code (#604, #617).
  • The border texture in full screen mode has been cleaned up (#605).
  • „Save snapshot“ is no longer greyed out in the Machine menu (#608).
  • Flashing an item from a D64 file does no longer crash the emulator (#609).
  • Changed settings in the Peripherals configuration panel are now saved (#610).
  • If the emulator is started with a PRG or D64 file, the document remains "Untitled" (#611).
  • The auto-warp condition has been reworked (#615).

v4.0b1

13 Jan 10:05
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v4.0b1 Pre-release
Pre-release

VirtualC64 4.0 Beta 1

v3.4

02 Jul 13:24
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Added support for MikroAss and ISEPIC cartridges.
Added support for iNNEXT gamepads.
Added more Rom fingerprints.
Updated reSID to version 3.4.
Some smaller bug fixes.