From a9d1d20fd9b2746f42b386ef0f09bd7a7682b8b3 Mon Sep 17 00:00:00 2001 From: darylE Date: Fri, 5 Apr 2024 13:01:45 -0400 Subject: [PATCH] Handle missing model type on Base Folder creation #4441 --- xLights/models/ModelManager.cpp | 3 +++ 1 file changed, 3 insertions(+) diff --git a/xLights/models/ModelManager.cpp b/xLights/models/ModelManager.cpp index 46e00baf2..9cd8e011e 100644 --- a/xLights/models/ModelManager.cpp +++ b/xLights/models/ModelManager.cpp @@ -1363,6 +1363,9 @@ Model* ModelManager::CreateModel(wxXmlNode* node, int previewW, int previewH, bo return grp; } std::string type = node->GetAttribute("DisplayAs").ToStdString(); + if (type.empty()) { + if (Lower(node->GetName().ToStdString()) == "custommodel") type = "Custom"; + } // Upgrade older DMX models if (type == "DMX") {