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tileRectsIds populated as [[null]] #1085

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Trouv opened this issue Mar 17, 2024 · 0 comments
Open

tileRectsIds populated as [[null]] #1085

Trouv opened this issue Mar 17, 2024 · 0 comments

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@Trouv
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Trouv commented Mar 17, 2024

Hello, one of my users ran into an issue where the new tileRectsIds field is being populated as [[null], [null]]:
Trouv/bevy_ecs_ldtk#300

However, the quicktype-generated rust module seems to believe that it cannot be null (the type is Vec<Vec<i64>> not Vec<Vec<Option<i64>>> I'm not sure about steps to reproduce this, but thought I'd post this in case the bug is obvious. I don't know whether the null is valid but the quicktype isn't, or if the null is invalid and the quicktype is correct?

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