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Releases: colyseus/colyseus.js

0.9.2

01 May 22:53
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  • Replace signals.js implementation with @gamestdio/signals (which don't rely on Symbol available)
  • Better React Native compatibility with Android.

0.9.1

07 Apr 13:44
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Forwarding error event to onClose / onError signals. (#24, thanks @msqaddura)

0.9.0

30 Mar 22:20
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0.8.4

15 Mar 21:48
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  • Room do not try to reconnect automatically anymore. This prevents trying to reconnect to a room which the server has forcibly disconnected from.

0.8.3

09 Mar 13:22
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  • doesn't require Promise implementation to use the library (fixes < IE11)

0.8.2

09 Jan 18:05
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0.8.0

14 Nov 00:47
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Compatible with colyseus@0.8.0

From now on, the versions of server and clients will have the same number. Versions of the server 0.8.x should be compatible with clients 0.8.x and so on. (it was a mess previously)

0.7.6

02 Nov 04:58
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Fix WebSocket binaryType on reconnections. (colyseus/colyseus#62)

0.7.5

26 Oct 19:56
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  • Skip "checksum" when applying delta patches (using fossil-delta@1.0.0).
  • Uses delta-listener@2.1.0, which analyzes "add" operations deeper.

0.7.5-alpha.0

21 Oct 12:06
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0.7.5-alpha.0 Pre-release
Pre-release

Using new delta-listener, which analyzes "add" operations deeper.