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CHANGELOG.md

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                    ^ ADD NEW CHANGES ABOVE ^

CHANGELOG

---- 0.0.2 / 2014-07-12 / protection-command -----------------------------------

  • added protection command

---- 0.0.3 / 2014-07-12 / elixir-0-14-3 ----------------------------------------

  • update for elixir 0.14.3 and misc bug fixes

---- 0.0.4 / 2014-07-22 / combat -----------------------------------------------

  • combat/attacks/dodge/parry

---- 0.0.5 / 2014-08-09 / elixir-0-15 ------------------------------------------

  • update to elixir 0.15.0 and phoenix master

---- 0.0.6 / 2014-08-17 / effects ----------------------------------------------

  • implement crit effects

---- 0.0.7 / 2014-08-17 / block_timer ------------------------------------------

  • update timer -> block_timer

---- 0.0.8 / 2014-10-06 / posession --------------------------------------------

  • possess monsters

---- 0.0.9 / 2014-10-12 / level-up ---------------------------------------------

  • level up spirits and monsters when they get enough exp

---- 0.0.10 / 2014-10-30 / ability-update --------------------------------------

  • ability updates

---- 0.0.11 / 2014-11-02 / item-re-export --------------------------------------

  • skill requirements for armour/weapons, power requirements for monster possession

---- 0.0.12 / 2014-11-08 / spawn-monsters-with-gear-equipped -------------------

  • specify equipment monsters should spawn with

---- 0.0.13 / 2014-11-08 / greetings -------------------------------------------

  • greet monsters for some flavor text

---- 0.0.14 / 2014-11-09 / ask -------------------------------------------------

  • implement "ask" command / start on scripts

---- 0.0.15 / 2014-11-10 / alignment -------------------------------------------

  • implement monster alignment

---- 0.0.16 / 2014-11-15 / ability-export --------------------------------------

  • export abilities with scripts

---- 0.0.17 / 2014-11-22 / exits -----------------------------------------------

  • begin implementing exit types

---- 0.0.18 / 2014-11-22 / upgrade-phoenix -------------------------------------

  • upgrade phoenix

---- 0.0.19 / 2014-11-23 / keys ------------------------------------------------

  • implement using keys on doors

---- 0.0.20 / 2014-11-29 / traps -----------------------------------------------

  • implement trap exits / spawn placed items

---- 0.0.21 / 2014-11-30 / special-snowflakes ----------------------------------

  • limited monsters (e.g. bosses)

---- 0.0.22 / 2014-11-30 / upgrade-phoenix -------------------------------------

  • update phoenix

---- 0.0.23 / 2014-12-06 / get-drop-look-items ---------------------------------

  • pick up / drop / look at items

---- 0.0.24 / 2014-12-12 / exp-dev-work ----------------------------------------

  • monsters train with development points, spirits can give exp to monsters / buy and sell items for exp

---- 0.0.25 / 2014-12-13 / dynamic-skill-list ----------------------------------

  • dynamic skill lists at trainers

---- 0.0.26 / 2014-12-20 / basic-monster-ai ------------------------------------

  • basic monster ai

---- 0.0.27 / 2014-12-26 / ditch-corpses ---------------------------------------

  • remove corpses / drop items to ground on death / create severed limbs when limbs are severed

---- 0.0.28 / 2014-12-27 / darkness --------------------------------------------

  • room darkness, alignment affects visibility (evil can see better in the dark, good in the light)

---- 0.0.29 / 2014-12-28 / monster-adjectives ----------------------------------

  • monster adjectives for name variety

---- 0.0.30 / 2014-12-28 / add-monsters-and-items-to-where-search --------------

  • '''where''' now searches for monsters and items

---- 0.0.31 / 2015-01-04 / timer-refactor --------------------------------------

  • refactor timers to use :erlang.start_timer, light / extinguish light sources

---- 0.0.32 / 2015-01-04 / upgrade-phoenix -------------------------------------

  • upgrade phoenix to 0.7.2

---- 0.0.33 / 2015-04-04 / big-crazy-refactor ----------------------------------

  • switch from gen_event to gen_server, use separate tables instead of a giant entities table

---- 0.0.34 / 2015-04-05 / simplify --------------------------------------------

  • remove items / equipment, monsters don'''t level / gain exp / train, spirits train skills which can be used when possessing a monster

---- 0.0.35 / 2015-04-11 / facebook-login --------------------------------------

  • use facebook for login

---- 0.0.36 / 2015-04-16 / possession-update -----------------------------------

  • make monsters responsible for spirit struct while possessed, upgrade elixir / erlang / phoenix

---- 0.0.37 / 2015-04-26 / dockerize -------------------------------------------

  • dockerize / make deployable

---- 0.0.38 / 2015-05-02 / command-refactor ------------------------------------

  • finish updating a few exit types

---- 0.0.39 / 2015-05-02 / merge-permanent-npcs-into-lairs ---------------------

  • remove permanent npcs, use lairs instead

---- 0.0.40 / 2015-05-02 / boss-monster-regen-times ----------------------------

  • monsters can be set to not respawn for a period of time after being killed

---- 0.0.41 / 2015-05-05 / factions --------------------------------------------

  • lairs can be captured, hourly exp bonuses rewarded based on lair control

---- 0.0.42 / 2015-05-06 / remove-disposition ----------------------------------

  • revamp monster aggro

---- 0.0.43 / 2015-05-10 / nav -------------------------------------------------

  • some work on the home page

---- 0.0.44 / 2015-05-11 / upgrade-phoenix -------------------------------------

  • upgrade phoenix to 0.13

---- 0.0.45 / 2015-05-16 / faction-pages ---------------------------------------

  • ability lists for factions on site

---- 0.0.47 / 2015-05-17 / say -------------------------------------------------

  • add say command

---- 0.0.48 / 2015-05-17 / score-updates ---------------------------------------

  • add skills / defense info to score

---- 0.0.49 / 2015-05-28 / admin -----------------------------------------------

  • start admin section, room editing for admins

---- 0.0.50 / 2015-08-01 / players-characters-races-classes --------------------

  • just kidding about the title, add username / password auth instead

---- 0.0.51 / 2015-08-04 / upgrade-phoenix -------------------------------------

  • upgrade phoenix and friends

---- 0.0.52 / 2015-11-27 / character-revamp ------------------------------------

  • various and sundry

---- 0.0.53 / 2015-12-01 / crafting --------------------------------------------

  • learn how to create items by absorbing them for their essence, spend essence to create items

---- 0.0.54 / 2015-12-05 / lair-refactor ---------------------------------------

  • use a join table for lair monsters

---- 0.0.55 / 2015-12-16 / script-stuff ----------------------------------------

  • enough textblock/script stuff to handle grave digging

---- 0.0.56 / 2015-12-17 / upgrade-phoenix -------------------------------------

  • update phoenix / ecto

---- 0.0.57 / 2015-12-17 / elixir-1-2 ------------------------------------------

  • upgrade to elixir 1.2(ish)

---- 0.0.58 / 2016-01-03 / deploy-stuff ----------------------------------------

  • notes etc regarding releases

---- 0.0.68 / 2016-04-11 / end-of-the-world ------------------------------------

  • remove world module

---- 0.0.69 / 2016-04-13 / datadog ---------------------------------------------

  • add datadog metrics

---- 0.0.70 / 2016-05-31 / frequent-essence-updates ----------------------------

  • update essence more frequently for players

---- 0.0.71 / 2016-07-03 / ex_admin --------------------------------------------

  • use ex_admin for admin pages

---- 0.0.72 / 2016-07-30 / remove-mobile-servers-redux -------------------------

  • don'''t have genservers for monsters, make monster data part o room genservers

---- 0.0.73 / 2016-09-02 / totally-rip-off-pillars-of-eternity -----------------

  • move abilities to monster templates, decided not to do the POE thing