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The CPU-managed state of GPU objects within globjects may diverge from the actual GPU objects, e.g., through direct use of OpenGL calls or errors during OpenGL processing.
We could provide functions that checks for quality of both states by use of OpenGL reflection functions.
The text was updated successfully, but these errors were encountered:
The CPU-managed state of GPU objects within globjects may diverge from the actual GPU objects, e.g., through direct use of OpenGL calls or errors during OpenGL processing.
We could provide functions that checks for quality of both states by use of OpenGL reflection functions.
The text was updated successfully, but these errors were encountered: