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Reduce the binary size of glbinding libraries #294

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scheibel opened this issue Apr 23, 2019 · 1 comment
Open

Reduce the binary size of glbinding libraries #294

scheibel opened this issue Apr 23, 2019 · 1 comment

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@scheibel
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Approaches:

  • Use shorter class names and namespace names and add typedefs (using C++11 using) to restore the established interfaces. Examples
    • Binding -> B
    • glbinding -> glb
    • Function -> F
  • Remove extensive use of inline (seems most promising but may impede performance)
  • Fine-grained selection of public API (don't export protected and private members), including a completely separation of public and internal interfaces
@scheibel
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Related to #313.

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