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It seems like the square root implementation in Zexe is Tonelli-Shanks, and since q = 3 mod 4 it can be optimized. This affects, for example, proof deserialization or random group element generation for testing.
It seems like the square root implementation in Zexe is Tonelli-Shanks, and since q = 3 mod 4 it can be optimized. This affects, for example, proof deserialization or random group element generation for testing.
cc @jon-chuang
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