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[BlackTemple]Illidari Council life sharing bug #18863

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icaca opened this issue May 6, 2024 · 5 comments
Closed

[BlackTemple]Illidari Council life sharing bug #18863

icaca opened this issue May 6, 2024 · 5 comments

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@icaca
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icaca commented May 6, 2024

Current Behaviour

  1. Monsters do not share lives
  2. When the boss dies, only the killed targets can be picked up.

Expected Blizzlike Behaviour

  1. The four bosses should share life and keep the health percentage the same.
  2. When the boss dies, all 4 bosses can be picked up.

Source

No response

Steps to reproduce the problem

.go c id 22951

Extra Notes

No response

AC rev. hash/commit

AzerothCore rev. 9815025+ 2024-05-04 13:38:32 -0300 (master branch) (Unix, Release, Static)
Update time diff: 2ms. Last 500 diffs summary:

  • Mean: 1ms
  • Median: 2ms
  • Percentiles (95, 99, max): 3ms, 4ms, 5ms
    Using SSL version: OpenSSL 3.0.2 15 Mar 2022 (library: OpenSSL 3.0.2 15 Mar 2022)
    Using Boost version: 1.74.0
    Using CMake version: 3.22.1
    Using MySQL version: 80036
    Found MySQL Executable: /usr/bin/mysql
    Compiled on: Linux 4.4.0-19041-Microsoft
    Worldserver listening connections on port 28085
    Realmlist (Realm Id: 3) configured in port 28085
    VMAPs status: Enabled. LineOfSight: 1, getHeight: 1, indoorCheck: 1
    MMAPs status: Enabled
    maps directory located in ./maps. Total size: 291014951 bytes
    vmaps directory located in ./vmaps. Total size: 658130721 bytes
    mmaps directory located in ./mmaps. Total size: 2192910844 bytes
    Default DBC locale: zhCN.
    All available DBC locales: zhCN Using World DB: ACDB 335.11-dev
    Latest LoginDatabase update: 2024_01_20_00.sql
    Latest CharacterDatabase update: zone_difficulty_char_tables.sql
    Latest WorldDatabase update: zone_difficulty_spelloverrides.sql LoginDatabase queue size: 0
    CharacterDatabase queue size: 0
    WorldDatabase queue size: 0

Operating system

windows 10 x64 wsl1

Custom changes or Modules

  • mod-ah-bot - mod-anticheat
  • mod-autobalance
  • mod-eluna
  • mod-learn-spells
  • mod-skip-dk-starting-area
  • mod-solo-lfg
  • mod-zone-difficulty
@icaca
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icaca commented May 6, 2024

AzerothCore rev. 9815025+ 2024-05-04 13:38:32 -0300 (master branch) (Unix, Release, Static)

@icaca
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icaca commented May 6, 2024

I tested it and found that it cannot be lost because the boss's HP is not less than 50%. As long as the boss reaches 50% or below, it can be picked up. Then as long as the problem of HP sharing is solved, it should be fine.

@PkllonG
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PkllonG commented May 6, 2024

Tested on my server, there are no errors mentioned above and no players have reported bugs
9815025

@icaca
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icaca commented May 6, 2024

I disabled all the modules and it's normal. I don't know if it conflicts with auto balance. I'll test it again tomorrow.

@icaca
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icaca commented May 7, 2024

I just went to each server to test, and it's fine again. I don't know what went wrong. I will continue testing to see if it can be reproduced.
What is certain is that when the boss is respawn, there will be no life link.

@icaca icaca closed this as completed May 14, 2024
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